A fully integrated IDE for prototyping Vertex- and Fragmentshader under OpenGL using the fxPascal-HLSL
The goal is to create an easy to use Shader-IDE to give developers an easy way of testing and creating OpenGL-Vertex/Pixelshader in an easy to understand pascal-like HLSL.
For the newest version please consult the sourceforge-projectpage and take a look at the CVS.

Current release (11-25-2003) : SETH - Installer (Click to see changes)

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Copyright 2003 by Sascha Willems - www.delphigl.de